101 Electrode

Performance

Status

  • Ranking Score:
    75.2
  • Main moves:
    Volt Switch, Discharge, Foul Play
  • Type
    ELECTRIC
  • Level:
    25-29.5
  • Rank:
    Lvl 27 1/15/15CP 1498
  • Buddy Distance:
    3km
  • Charged Move Cost:
    50,000 Stardust
  • Attack:
    123
  • Defense:
    127.2
  • Stamina:
    116
  • Overall:
    1817

Sprites

Type Generation 1 Generation 2 Generation 3 Generation 4 Generation 5 Generation 6 Generation 7 Generation 8 Generation 9
Normal --
Shiny --

More Detail Properties Introduction

Key Wins

Key Losses

Traits

Moves

Properties

Registeel has the following traits and playstyles:
  • + Spammy
    Reaches Charged Moves quickly.
  • - Clumsy
    Uses long animations, is stuck while attacking and may not reliably fire Charged Moves.
Move stats include same type and Shadow attack bonuses.
Recommended Move:
*Event or Elite TM exclusive *Unobtainable via TM
No. Move Types Move Accuracy Power Damage Average Fast MoveCount Remark
1 Fast Volt Switch 4 3.6 4 Multipurpose
2 Fast Spark 4 2.4 2 Fast Charge
3 Fast Tackle* 3 3 1 General
4 Charged Discharge 45 78 1.73 3 - 3 - 3 General
5 Charged Foul Play 45 70 1.56 3 - 3 - 3 Coverage
6 Charged Return† 70 130 1.86 5 - 4 - 5 Neutral Nuke
7 Charged Thunderbolt 55 108 1.96 4 - 3 - 4 High Energy
8 Charged Hyper Beam 80 150 1.88 5 - 5 - 5 Neutral Nuke
Weaknesses
ground
x1.6
Resistances
steel
x0.625
flying
x0.625
electric
x0.625

Character Introduction

Summary

Electrode is an Electric Pokémon which evolves from Voltorb. It is vulnerable to Ground moves. Electrode's strongest moveset is Volt Switch & Thunderbolt and it has a Max CP of 2,099.

About

"Electrode eats electricity in the atmosphere. On days when lightning strikes, you can see this Pokémon exploding all over the place from eating too much electricity."

PVP Mode Explanatory Notes

PvP Moveset Explanation
Volt Switch + Foul Play and Discharge or Thunderbolt

Volt Switch has been buffed to 3.5 DPT (Damage per Turn) and 4 EPT (Energy Per Turn). Discharge (65 Power/45 Energy) charges quickly thanks to it, and allows Electrode to throw out fair amounts of damage quickly. Thunderbolt (90 Power/55 Energy) is a bit slower, but provides higher damage-per-energy by comparison, and is a better general choice when shields are down.

Foul Play is Electrode's best coverage move, and can have some use depending on the format. 

PvP Rating Explanation
Great League: 2 / 5

Electrode has found a better niche with Volt Switch, coupled with Foul Play as unique coverage for an Electric-type. It's not the best of them by any means, but it can work in restricted formats such as Silph Cups.

Ultra League: 0 / 5

2099 CP is not enough to compete here.

Master League: 0 / 5

You'd probably be better off using something that the opponent's Pokemon directly counters than a Super Effective damaging Electrode in the Master League.

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