0101 Electrode(Hisuian)

Performance

Status

  • Ranking Score:
    83.6
  • Main moves:
    Thunder Shock, Wild Charge, Energy Ball
  • Type
    ELECTRIC
    GRASS
  • Level:
    24-28.5
  • Rank:
    Lvl 26.5 1/14/14CP 1499
  • Buddy Distance:
    3km
  • Charged Move Cost:
    50,000 Stardust
  • Attack:
    123.2
  • Defense:
    130.1
  • Stamina:
    113
  • Overall:
    1813

Sprites

Type Generation 1Generation 2Generation 3Generation 4Generation 5Generation 6Generation 7Generation 8Generation 9
Normal -
Shiny ---

More Detail Properties Introduction

Key Wins

Key Losses

Traits

Moves

Properties

Registeel has the following traits and playstyles:
  • + Spammy
    Reaches Charged Moves quickly.
  • + Shield Pressure
    Pressures opponents to shield its strong or rapid attacks.
  • - Low Fast Move Pressure
    Deals low Fast Move damage. It may struggle to bring down weakened opponents.
  • - Technical
    Uses complex moves that may have a high learning curve.
Move stats include same type and Shadow attack bonuses.
Recommended Move:
*Event or Elite TM exclusive*Unobtainable via TM
No.Move TypesMoveAccuracyPowerDamageAverageFast MoveCountRemark
1FastThunder Shock4.51.82Fast Charge
2FastTackle331General
3ChargedWild Charge100% chance -2 Def self451202.675 - 5 - 5 - 5Self-Debuff
4ChargedEnergy Ball10% chance -1 Def opponent551081.967 - 6 - 6 - 6High Energy Debuff
5ChargedSwift55601.097 - 6 - 6 - 6High Energy
Weaknesses
bug
x1.6
fire
x1.6
ice
x1.6
poison
x1.6
Resistances
electric
x0.39
water
x0.625
steel
x0.625
grass
x0.625

Character Introduction

Summary

Electrode (Hisuian) is an Electric & Grass Pokémon which evolves from Voltorb. It is vulnerable to Poison, Bug, Fire and Ice moves. Electrode's strongest moveset is Thunder Shock & Wild Charge and it has a Max CP of 2,149.

About

Electrode consumes atmospheric electricity and may explode on days of lightning strikes due to overeating electricity.

Suggested Teammates
Get a quick start to team building with these Pokemon:

PVP Mode Explanatory Notes

PvP Moveset Explanation
Thunder Shock + Wild Charge and Energy Ball

Thunder Shock benefits from STAB and generates energy very quickly, letting Hisuian Electrode use its strong Charge Moves sooner.

Wild Charge can threaten massive damage, especially when stacked to 90 energy, but can be difficult to use with its harsh self-debuff. Energy Ball provides useful coverage against Ground-type Pokemon that doubly resist Electric moves, but its higher energy cost leaves more to be desired. Swift is terrible.

PvP Rating Explanation
Great League: 2 / 5

Hisuian Electrode sports a unique Electric/Grass typing which on paper makes it an ideal counter to popular Water Pokemon. Unfortunately, this version of Electrode is held back by several inconveniences, including an inefficient and clumsy moveset, weakness to common Ice-type coverage attacks, and unimpressive bulk from its stats. The lack of a low energy Charge Move to pressure shields sooner, or stronger damage output from its Fast Move to finish off low HP opponents, is the biggest issue holding back Hisuian Electrode. It would potentially be rated higher, but its struggle against Swampert if baited in the 1s fight is a big let down as an anti-Water Pokemon. 

Ultra League: 2 / 5

Hisuian Electrode doesn't reach the CP cap of Ultra League, and thus it is recommended to Best Buddy one to give it the best chance of survival. Just like in Great League, its cumbersome movesets holds it back from challenging the rest of the meta and comfortably fulfilling its anti-Water role. 

Master League: 0 / 5

Dragons are quite common in Master League, and consider Hisuian Electrode to be the annoying child that's always angry over never winning a game. 

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