Type | Generation 5 | Generation 6 | Generation 7 | Generation 8 | Generation 9 |
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Normal | ![]() | ![]() | - | - | - |
Shiny | ![]() | ![]() | - | - | - |
Swanna is a Water & Flying Pokémon which evolves from Ducklett. It is vulnerable to Electric and Rock moves. Swanna's strongest moveset is Water Gun & Hurricane and it has a Max CP of 2,088.
"Swanna start to dance at dusk. The one dancing in the middle is the leader of the flock."
Air Slash and Water Gun both have identical STAB damage output and energy generation. Pick whichever one you need the appropriate typing coverage for.
Bubble Beam costs the least amount of energy, and can be used to primarily bait shields, as well as debuffing the opponent. Hurricane costs the most energy, but is also the most powerful charge move available, and hits hard with STAB. Ice Beam offers Ice-type coverage, costs less energy than Hurricane, but can be underwhelming without STAB.
Swanna resembles Mantine in a lot of ways, with the same Flying/Water defensive typing, and very similar coverage in their movesets. However Swanna falls behind considerably due to its higher ATK stat and consequently less bulk, in addition to worse energy generation and a slower charging Hurricane. Swanna has potential if given a moveset rebalance (fingers crossed), but for now it mostly lives in Mantine's shadow.
With a max CP of 2088, Swanna performs poorly outside of Great League.
Swanna has hopes and dreams to fly high and soar among its competition, just not in Master League.
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