534 Conkeldurr

Performance

Status

  • Ranking Score:
    74.1
  • Main moves:
    Counter, Dynamic Punch, Stone Edge
  • Type
    FIGHTING
  • Level:
    15.5-18
  • Rank:
    Lvl 16.5 3/15/15CP 1500
  • Buddy Distance:
    5km
  • Charged Move Cost:
    75,000 Stardust
  • Attack:
    134.5
  • Defense:
    93.3
  • Stamina:
    132
  • Overall:
    1658

Sprites

Type Generation 5Generation 6Generation 7Generation 8Generation 9
Normal --
Shiny --

More Detail Properties Introduction

Key Wins

Key Losses

Traits

Moves

Properties

Registeel has the following traits and playstyles:
  • + Flexible
    Can hit a wide variety of types.
  • + Fast Move Pressure
    Deals heavy Fast Move damage. It can pressure switches and work around shields.
  • + Shield Pressure
    Pressures opponents to shield its strong or rapid attacks.
  • - Glass Cannon
    Hits hard but struggles to take hits. Depends on shields.
Move stats include same type and Shadow attack bonuses.
Recommended Move:
*Event or Elite TM exclusive *Unobtainable via TM
No. Move Types Move Accuracy Power Damage Average Fast MoveCount Remark
1 Fast Counter 3.5 4.8 2 Multipurpose
2 Fast Poison Jab 3.5 3.5 2 General
3 Charged Dynamic Punch 50 108 2.16 8 - 7 - 7 General
4 Charged Stone Edge 55 100 1.82 8 - 8 - 8 Coverage Nuke
5 Charged Focus Blast 75 180 2.4 11 - 11 - 11 Nuke
Weaknesses
fairy
x1.6
flying
x1.6
psychic
x1.6
Resistances
rock
x0.625
dark
x0.625
bug
x0.625

Character Introduction

Summary

Conkeldurr is a Fighting Pokémon which evolves from Gurdurr. It is vulnerable to Flying, Psychic and Fairy moves. Conkeldurr's strongest moveset is Counter & Dynamic Punch and it has a Max CP of 3,337.

About

"Rather than rely on force, they master moves that utilize the centrifugal force of spinning concrete."

Suggested Teammates
Get a quick start to team building with these Pokemon:

PVP Mode Explanatory Notes

PvP Moveset Explanation
Counter + Dynamic Punch and Stone Edge

Counter is the best fast move in the game and a must for any Fighting-type.

Conkeldurr's coverage is equivalent to that of Machamp, just a little slower and hard-hitting, which is still great in terms of power and coverage. Dynamic Punch requires 50 Energy instead of Cross Chop's 35, and Stone Edge requires 55 as opposed to Rock Slide 45. Conkeldurr's higher bulk helps make up for that. Focus Blast is way too slow compared to the other options.

PvP Rating Explanation
Great League: 2 / 5

Conkeldurr must be at very low level to enter the Great League, which is not even currently possible with Timburr only being available from raids. Because of that, it's very frail and the slower charged moves compared to other Fighting-types don't complement it very well.

Ultra League: 3.5 / 5

The higher CP cap gives Conkeldurr more breathing room in this league, where it counters Steel-types very effectively, though it doesn't have many ways to fight back against Giratina. It performs very similarly to Machamp, hitting a little slower but harder, and boasting a bit more bulk. 

Master League: 3 / 5

Conkeldurr's role as a bulkier and harder-hitting Machamp continues here too, where it notably picks up the 2-shield fight against Dialga, whereas Dragon Breath damage overwhelms Machamp instead.

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