184 Azumarill

Performance

Status

  • Ranking Score:
    87.8
  • Main moves:
    Bubble, Ice Beam, Play Rough
  • Type
    WATER
    FAIRY
  • Level:
    36-50
  • Rank:
    Lvl 45.5 0/15/15CP 1499
  • Buddy Distance:
    3km
  • Charged Move Cost:
    50,000 Stardust
  • Attack:
    93.7
  • Defense:
    134
  • Stamina:
    190
  • Overall:
    2387

Sprites

Type Generation 2 Generation 3 Generation 4 Generation 5 Generation 6 Generation 7 Generation 8 Generation 9
Normal --
Shiny --

More Detail Properties Introduction

Key Wins

Key Losses

Traits

Moves

Properties

Registeel has the following traits and playstyles:
  • + Extremely Bulky
    Very high defensive stats and can absorb multiple attacks.
  • + Defensive
    Resists attacks from a wide variety of types.
  • - Inflexible
    May struggle to hit multiple types.
  • - Low Shield Pressure
    May struggle to draw shields because of its weaker or slower attacks.
Move stats include same type and Shadow attack bonuses.
Recommended Move:
*Event or Elite TM exclusive *Unobtainable via TM
No. Move Types Move Accuracy Power Damage Average Fast MoveCount Remark
1 Fast Bubble 3.67 2.8 3 Fast Charge
2 Fast Rock Smash 2.33 3 3 Low Quality
3 Charged Ice Beam 55 90 1.64 5 - 5 - 5 High Energy Coverage
4 Charged Play Rough 60 108 1.8 6 - 5 - 6 High Energy
5 Charged Hydro Pump 75 156 2.08 7 - 7 - 7 Nuke
Weaknesses
electric
x1.6
grass
x1.6
poison
x1.6
Resistances
dragon
x0.39
water
x0.625
ice
x0.625
fire
x0.625
fighting
x0.625
dark
x0.625
bug
x0.625

Character Introduction

Summary

Azumarill is a Water & Fairy Pokémon which evolves from Marill. It is vulnerable to Poison, Grass and Electric moves. Azumarill's strongest moveset is Bubble & Play Rough and it has a Max CP of 1,588.

About

"Azumarill's long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers."

PVP Mode Explanatory Notes

PvP Moveset Explanation
Bubble + Ice Beam and Hydro Pump

Bubble is a very good move for PvP and also takes advantage of STAB with Azumarill. Generating 3.67 EPT (Energy Per Turn) and dealing out 2.33 DPT (Damage Per Turn) results in a very balanced move that performs well above average.

Ice Beam gives Azumarill excellent coverage and flexibility to deal with a wide range of Pokemon, including Grass types that can give Azumarill trouble. Ice Beam also has the perk of requiring the least amount of energy (55) among Azumarill's charge moves. Hydro Pump is a good finishing move and also can threaten KOs due to its high base power of 130 plus STAB. While the 75 energy required is quite steep, Azumarill's excellent bulk gives it the time needed to build up energy. 

Bubble + Ice Beam and Play Rough

This more diverse moveset lets Azumarill check Pokemon by utilizing the less common Fairy typing. Play Rough isn't a very notable charge move stat-wise, but does take advantage of STAB and costs less energy (60) than Hydro Pump. The strength of this set comes mostly from playing Azumarill's two least expensive Charge Moves. Some popular Great League picks such as Medicham and Sableye also get shut down by Play Rough.

Bubble + Play Rough and Hydro Pump

This combination eschews Azumarill's Ice Beam in favor of its two expensive STAB Charge Moves. The goal of this set is the same as the first; wide coverage, though this set concedes to Ice-types in favor of winning the mirror matchup. As Azumarill is one of the most utilized Pokemon in the Great League, this set recognizes the importance of countering itself with Play Rough. Play Rough and Ice Beam share overlapping coverage against Altaria, while Hydro Pump allows it to take down a variety of Steel-types that would otherwise threaten it. As noted above, Azumarill has the bulk to build energy for these higher costing moves, so combining these two can give you a strong pair against the open field.

PvP Rating Explanation
Great League: 5 / 5

Azumarill is one of the best Pokemon in the Great League. With incredible bulk, really solid typing, and impressive coverage, Azumarill can serve as a powerful backbone for many teams AND still threaten just about anything in the game. This Pokemon is a huge reason why Grass- and Poison-type Pokemon are common forces, as Azumarill is difficult to shut down.

Nevertheless, Azumarill's dominance is kept in check by one thing - the clumsiness of its moveset. Bubble's low damage and the charge moves' high energy costs keep Azumarill's damage potential predictable and vulnerable to shields. Keeping good track of Azumarill's energy enables disadvantaged Pokemon such as Sableye or Medicham to navigate around the matchup and potentially come out on top.

Ultra League: 0 / 5

Azumarill's potential is limited to the Great League. Even XL Azumarill is nowhere near 2500.

Master League: 0 / 5

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