594 Alomomola

Performance

Status

  • Ranking Score:
    80
  • Main moves:
    Waterfall, Psychic, Hydro Pump
  • Type
    WATER
  • Level:
    24-28.5
  • Rank:
    Lvl 27 0/15/11CP 1500
  • Buddy Distance:
    5km
  • Charged Move Cost:
    75,000 Stardust
  • Attack:
    96.7
  • Defense:
    98.7
  • Stamina:
    240
  • Overall:
    2293

Sprites

Type Generation 5 Generation 6 Generation 7 Generation 8 Generation 9
Normal --
Shiny --

More Detail Properties Introduction

Key Wins

Key Losses

Traits

Moves

Properties

Registeel has the following traits and playstyles:
  • + Extremely Bulky
    Very high defensive stats and can absorb multiple attacks.
  • - Slow
    Takes a long time to reach Charged Moves.
  • - Low Shield Pressure
    May struggle to draw shields because of its weaker or slower attacks.
Move stats include same type and Shadow attack bonuses.
Recommended Move:
*Event or Elite TM exclusive *Unobtainable via TM
No. Move Types Move Accuracy Power Damage Average Fast MoveCount Remark
1 Fast Waterfall 2.67 4.8 3 Heavy Damage
2 Fast Hidden Power (Water) 2.67 3.6 3 Low Quality
3 Fast Hidden Power (Ice) 2.67 3 3 Low Quality
4 Fast Hidden Power (Ground) 2.67 3 3 Low Quality
5 Fast Hidden Power (Rock) 2.67 3 3 Low Quality
6 Fast Hidden Power (Fire) 2.67 3 3 Low Quality
7 Fast Hidden Power (Flying) 2.67 3 3 Low Quality
8 Fast Hidden Power (Fighting) 2.67 3 3 Low Quality
9 Fast Hidden Power (Electric) 2.67 3 3 Low Quality
10 Fast Hidden Power (Grass) 2.67 3 3 Low Quality
11 Fast Hidden Power (Ghost) 2.67 3 3 Low Quality
12 Fast Hidden Power (Dark) 2.67 3 3 Low Quality
13 Fast Hidden Power (Psychic) 2.67 3 3 Low Quality
14 Fast Hidden Power (Dragon) 2.67 3 3 Low Quality
15 Fast Hidden Power (Steel) 2.67 3 3 Low Quality
16 Fast Hidden Power (Bug) 2.67 3 3 Low Quality
17 Fast Hidden Power (Poison) 2.67 3 3 Low Quality
18 Charged Psychic 10% chance -1 Def opponent 55 90 1.64 7 - 7 - 7 High Energy Debuff
19 Charged Hydro Pump 75 156 2.08 10 - 9 - 10 Nuke
20 Charged Blizzard 75 140 1.87 10 - 9 - 10 Coverage Nuke
Weaknesses
electric
x1.6
grass
x1.6
Resistances
water
x0.625
steel
x0.625
ice
x0.625
fire
x0.625

Character Introduction

Summary

Alomomola is a Water Pokémon. It is vulnerable to Grass and Electric moves. Alomomola's strongest moveset is Waterfall & Hydro Pump and it has a Max CP of 2,169.

About

"The reason it helps Pokémon in a weakened condition is that any Pokémon coming after them may also attack Alomomola."

Suggested Teammates
Get a quick start to team building with these Pokemon:

PVP Mode Explanatory Notes

PvP Moveset Explanation
Waterfall or Hidden Power + Psychic and Hydro Pump or Blizzard

Waterfall gets STAB and hits quite hard, though its energy generation is below average. Hidden Power can be more preferable depending on the typing, and can allow Alomomola to be more of a wildcard to surprise opponents. It also has poor energy gains. 

Psychic costs the least amount of energy among Alomomola's charge moves, and is therefore the most accessible and commonly used. Either Hydro Pump or Blizzard can be chosen for the secondary charge move; the former gets STAB while the latter provides valuable coverage, including against Grass and Dragon counterpicks. 

PvP Rating Explanation
Great League: 3 / 5

Alomomola is a mono-Water type Pokemon with incredible bulk, but held back by a cumbersome moveset. Access to Hidden Power enables Alomomola to surprise opponents with its unpredictable typing, however its inferior damage output compared to Waterfall (not to mention STAB) results in worse performances overall. The poor energy generation combined with its energy-hungry charge moves limits is capability to pressure shields, however its huge bulk still lets it put up a fight against most opponents. 

Ultra League: 1 / 5

Alomomola has a max CP of 2169, which doesn't even reach the cap of Ultra League. 

Master League: 0 / 5

This pink fish would look like a sushi lunch to the Pokemon competing in Master League. 

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