Type | Generation 3 | Generation 4 | Generation 5 | Generation 6 | Generation 7 | Generation 8 | Generation 9 |
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Normal | ![]() | ![]() | ![]() | ![]() | - | - | - |
Shiny | ![]() | ![]() | ![]() | ![]() | - | - | - |
Cacturne is a Grass & Dark Pokémon which evolves from Cacnea. It is vulnerable to Bug, Fighting, Flying, Poison, Fire, Ice and Fairy moves. Cacturne's strongest moveset is Sucker Punch & Grass Knot and it has a Max CP of 2,298.
"During the daytime, Cacturne remains unmoving so that it does not lose any moisture to the harsh desert sun. This Pokémon becomes active at night when the temperature drops."
Poison Jab has superior stats compared to Sucker Punch, but the differences are minor and their typing coverage would be more of a priority for consideration.
Grass Knot and Dark Pulse are recommended for their moderate energy cost and dual STAB coverage options. Dynamic Punch can be used if you really need that Fighting coverage, and Payback is generally just worse than Dark Pulse due to its higher energy cost.
Cacturne is more-or-less a worse Shiftry in the Great League, and it sadly has no real utility in the tier.
Still not a good Pokemon, Cacturne at least has a few notable wins in the Ultra League. However, everything that it does can be done better by other Pokemon.
Cacturne is entirely outclassed in the Master League.
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