0214 Heracross

Performance

Status

  • Ranking Score:
    80.6
  • Main moves:
    Counter, Close Combat, Rock Blast
  • Type
    BUG
    FIGHTING
  • Level:
    16.5-19
  • Rank:
    Lvl 18 0/15/15CP 1498
  • Buddy Distance:
    3km
  • Charged Move Cost:
    50,000 Stardust
  • Attack:
    134.6
  • Defense:
    107.8
  • Stamina:
    114
  • Overall:
    1656

Sprites

Type Generation 2Generation 3Generation 4Generation 5Generation 6Generation 7Generation 8Generation 9
Normal
Shiny --

More Detail Properties Introduction

Key Wins

Key Losses

Traits

Moves

Properties

Registeel has the following traits and playstyles:
  • + Spammy
    Reaches Charged Moves quickly.
  • + Flexible
    Can hit a wide variety of types.
  • + Fast Move Pressure
    Deals heavy Fast Move damage. It can pressure switches and work around shields.
  • + Shield Pressure
    Pressures opponents to shield its strong or rapid attacks.
  • - Glass Cannon
    Hits hard but struggles to take hits. Depends on shields.
  • - Volatile
    Susceptible to one or more double weaknesses.
  • - Technical
    Uses complex moves that may have a high learning curve.
  • - Inconsistent
    May depend on baits and performs inconsistently.
Move stats include same type and Shadow attack bonuses.
Recommended Move:
*Event or Elite TM exclusive*Unobtainable via TM
No.Move TypesMoveAccuracyPowerDamageAverageFast MoveCountRemark
1FastCounter3.54.82Multipurpose
2FastStruggle Bug2.673.63Low Quality
3ChargedClose Combat100% chance -2 Def self451202.677 - 6 - 7 - 6Self-Debuff
4ChargedMegahorn551322.48 - 8 - 8 - 8Nuke
5ChargedRock Blast40501.256 - 6 - 6 - 5Coverage Spam/Bait
6ChargedEarthquake651101.6910 - 9 - 9 - 10Coverage Nuke
Weaknesses
flying
x2.56
fairy
x1.6
fire
x1.6
psychic
x1.6
Resistances
ground
x0.625
grass
x0.625
fighting
x0.625
dark
x0.625
bug
x0.625

Character Introduction

Summary

Heracross is a regional Bug & Fighting Pokémon. It is vulnerable to Flying, Fire, Psychic and Fairy moves. Heracross's strongest moveset is Counter & Megahorn and it has a Max CP of 3,101. This Pokémon is only found in Latin America, south Florida, and Texas.

About

"Heracross charges in a straight line at its foe, slips beneath the foe's grasp, and then scoops up and hurls the opponent with its mighty horn. This Pokémon even has enough power to topple a massive tree."

Suggested Teammates
Get a quick start to team building with these Pokemon:

PVP Mode Explanatory Notes

PvP Moveset Explanation
Counter + Rock Blast and Close Combat or Megahorn or Earthquake

Counter is considered by many to be the overall best move in the PVP meta, sporting a fantastic mix of 4 DPT (Damage Per Turn) and 3.5 EPT (Energy Per Turn). This allows it to do very good damage while charging its moves at an above-average rate. 

The addition of Rock Blast following the GBL Season 9 update is very appealing for Heracross due to its low energy cost and useful Rock-type coverage, especially against Heracross's weakness to Flying-types. Close Combat enables Heracross to perform more consistently as a Fighting-type and threaten massive damage. Unfortunately the -2 Defense debuff on the user makes it risky to use, which is not very comforting when considering the limited bulk of Heracross. Megahorn hits hard and isn't terribly energy-intensive to use. It also grants Heracross an invaluable Bug-type STAB to help it take down many of the Pokemon that it's generally chosen to counter. Earthquake is a strong move that provides wide coverage, but is also the slowest option. 

PvP Rating Explanation
Great League: 2 / 5

Heracross can use its unique typing, good stats, and strong moves to act as a niche closer. It's particularly effective against Dark types and can provide solid counter-coverage for Psychic and Ghost-types. The problem here is the fact that its restricted CP does it no favors, and common Pokemon with effective counter-coverage are running around the tier, such as Altaria and Deoxys-D, though Psychic-types in particular also need to be weary of STAB Megahorn. Just note that Heracross fares particularly poorly against Ghost-types, and needs to run very quickly if its opponent has any chance of packing Flying-type moves in particular.

Ultra League: 3 / 5

Heracross is actually fairly good in the Ultra league for the reasons outlined above in conjunction with its substantially less restricted CP. It's a threat to top Steel pokemon, but also destroyed by both Giratina forms. It still acts best as a closer and needs to be paired with a pokemon that can cover its weaknesses, but it can definitely punch holes in the opponent's team if played right.

Master League: 3 / 5

Heracross' performance stays largely the same in the Master League, acting as a closer with typing to counter top threats. It's particularly good at dealing with Dialga, but it's rendered downright trivial in the face of many other threats such as Togekiss and both forms of Giratina. At this stage, Heracross will tend to either perform remarkably well or be little more than dead weight.

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