727 Incineroar

Performance

Status

  • Ranking Score:
    70.6
  • Main moves:
    Double Kick, Dark Pulse, Flame Charge
  • Type
    FIRE
    DARK
  • Level:
    17.5-20
  • Rank:
    Lvl 19 0/15/9CP 1500
  • Buddy Distance:
    3km
  • Charged Move Cost:
    10,000 Stardust
  • Attack:
    125.8
  • Defense:
    106.8
  • Stamina:
    132
  • Overall:
    1775

Sprites

Type Generation 7Generation 8Generation 9
Normal -
Shiny -

More Detail Properties Introduction

Key Wins

Key Losses

Traits

Moves

Properties

Registeel has the following traits and playstyles:
  • + Flexible
    Can hit a wide variety of types.
  • + Defensive
    Resists attacks from a wide variety of types.
  • + Momentum
    Uses stat boosts to build momentum and power through teams.
Move stats include same type and Shadow attack bonuses.
Recommended Move:
*Event or Elite TM exclusive *Unobtainable via TM
No. Move Types Move Accuracy Power Damage Average Fast MoveCount Remark
1 Fast Double Kick 4 2.67 3 Multipurpose
2 Fast Snarl 4.33 2 3 Fast Charge
3 Fast Fire Fang 2.5 4.8 2 Heavy Damage
4 Charged Dark Pulse 50 96 1.92 5 - 4 - 4 General
5 Charged Flame Charge 100% chance +1 Atk self 50 78 1.56 5 - 4 - 4 Boost
6 Charged Fire Blast 80 168 2.1 7 - 7 - 6 Nuke
Weaknesses
fighting
x1.6
ground
x1.6
rock
x1.6
water
x1.6
Resistances
psychic
x0.39
steel
x0.625
ice
x0.625
grass
x0.625
ghost
x0.625
fire
x0.625
dark
x0.625

Character Introduction

Summary

Incineroar is a Fire & Dark Pokémon which evolves from Torracat. It is vulnerable to Fighting, Ground, Rock and Water moves. Incineroar's strongest moveset is Fire Fang & Fire Blast and it has a Max CP of 2,996.

About

"When its fighting spirit is set alight, the flames around its waist become especially intense."

Suggested Teammates
Get a quick start to team building with these Pokemon:

PVP Mode Explanatory Notes

PvP Moveset Explanation
Snarl or Fire Fang or Double Kick + Dark Pulse and Flame Charge or Fire Blast

Snarl features fast energy generation and lets Incineroar access its Charge Moves sooner, but deals poor damage output. Double Kick performs very similarly, offering Fighting-type damage instead. Fire Fang is the exact opposite, with a large emphasis on strong damage output at the cost of slower energy gains. 

The former is required if Fire Blast is to be chosen due to the massive energy requirements to access, allowing for potential OHKO plays. The latter synergizes better with Flame Charge due to the ATK buff, though this isn't a particularly strong Charge Move for its energy cost. Regardless of which Fast Move is chosen, Dark Pulse is always recommended due to its lesser energy cost and respectable STAB Dark-type coverage. 

PvP Rating Explanation
Great League: 2 / 5

Incineroar is almost identical to Houndoom, with the same Dark/Fire typing, offensively-orientated stats, and similar movesets. To be fair, Incineroar is at least somewhat bulkier and has access to some utility with Flame Charge. Unfortunately its performance against the meta isn't very spectacular. 

Ultra League: 3 / 5

Incineroar can perform in both open and limited formats due to its favorable typing against Giratina and common Steel-types, among other Pokemon. However, it might not be as consistent as other meta picks.

Master League: 1.5 / 5

To avoid the much stronger legendary and mythical Pokemon, Incineroar would probably prefer to play in restricted formats like Premier Classic. Unfortunately the lack of Grass, Bug, Psychic, and Ghost Pokemon in this league does Incineroar no favors, and thus few reasonable wins can be expected aside from Ice and Steel opponents. 

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