Type | Generation 4 | Generation 5 | Generation 6 | Generation 7 | Generation 8 | Generation 9 |
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Normal | ![]() | ![]() | ![]() | ![]() | ![]() | - |
Shiny | ![]() | ![]() | ![]() | ![]() | - |
Lopunny is a Normal Pokémon which evolves from Buneary. It is vulnerable to Fighting moves. Lopunny's strongest moveset is Pound & Hyper Beam and it has a Max CP of 2,059.
"It's notably wary and has a dislike of fighting, but at the same time, it can deliver powerful kicks with its lithe legs."
Double Kick offers high energy generation, allowing Lopunny to access its Charge Moves sooner. Pound and Low Kick are terrible.
Fire Punch offers more consistent damage with its moderately low energy cost, and helps to bait shields. Focus Blast hits hard and provides useful coverage, but its massive energy cost is very discouraging. Hyper Beam is an alternative that offers powerful neutral damage with STAB, if it doesn't go unshielded.
The only league where Lopunny could hope to make a splash is here, but in reality it's not much more effective than the move splash. While Lopunny has a decent stat-distribution that could, in theory, alow it to be effective in this league, a poor overall moveset really holds the Rabbit pokemon back and leaves it with virtually no use. Players who just happen to have a 1500CP Lopunny right as they start PVP might find use in Lopunny, but that's really it.
Lopunny has no use in the Ultra League
Lopunny has no use in the Master League
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