234 Stantler



  • Ranking Score:
  • Main moves:
    Tackle, Wild Charge, Stomp
  • Type
  • Level:
  • Rank:
    Lvl 26.5 0/11/15CP 1499
  • Buddy Distance:
  • Charged Move Cost:
    50,000 Stardust
  • Attack:
  • Defense:
  • Stamina:
  • Overall:


Type Generation 2 Generation 3 Generation 4 Generation 5 Generation 6 Generation 7 Generation 8 Generation 9
Normal --
Shiny --

More Detail Properties Introduction

Key Wins

Key Losses




Registeel has the following traits and playstyles:
  • + Agile
    Uses short animations, can react quickly and reliably fire Charged Moves.
  • + Shield Pressure
    Pressures opponents to shield its strong or rapid attacks.
  • - Less Bulky
    Below average defensive stats and may struggle to take hits.
  • - Technical
    Uses complex moves that may have a high learning curve.
Move stats include same type and Shadow attack bonuses.
Recommended Move:
*Event or Elite TM exclusive *Unobtainable via TM
No. Move Types Move Accuracy Power Damage Average Fast MoveCount Remark
1 Fast Tackle 3 3.6 1 General
2 Fast Zen Headbutt 2 2.67 3 Low Quality
3 Charged Wild Charge 100% chance -2 Def self 45 100 2.22 15 - 15 - 15 Self-Debuff
4 Charged Stomp 40 66 1.65 14 - 13 - 13 Spam/Bait
5 Charged Megahorn 55 110 2 19 - 18 - 18 Coverage Nuke
6 Charged Return† 70 156 2.23 24 - 23 - 23 Nuke

Character Introduction


Stantler is a Normal Pokémon. It is vulnerable to Fighting moves. Stantler's strongest moveset is Tackle & Return and it has a Max CP of 2,164.


"Stantler's magnificent antlers were traded at high prices as works of art. As a result, this Pokémon was hunted close to extinction by those who were after the priceless antlers."

Suggested Teammates
Get a quick start to team building with these Pokemon:

PVP Mode Explanatory Notes

PvP Moveset Explanation
Tackle + Stomp and Wild Charge

Tackle and Zen Headbutt are both very bad moves, which are ultimately the biggest problems for Stantler. The former is slightly better than the latter, and benefits from STAB. 

Stomp costs the least amount of energy, and benefits from STAB. Wild Charge is a powerful move and provides useful coverage, but is risky to use due to its self-debuff. Megahorn could be chosen if its coverage is needed, but demands more energy, and Bug-typing is typically not as valued. Return costs too much energy. 

PvP Rating Explanation
Great League: 0 / 5

Stantler has no use in the meta due to its painfully bad fast move options. Unimpressive bulk doesn't help it either. 

Ultra League: 0 / 5

With a max CP of 2164, Stantler has no use outside of Great League. 

Master League: 0 / 5

♫♫ Stantler the brown nose reindeer, lookin like a tasty snack. ♫♫

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