245 Suicune

Performance

Status

  • Ranking Score:
    67.6
  • Main moves:
    Snarl, Bubble Beam, Hydro Pump
  • Type
    WATER
  • Level:
    17.5-20
  • Rank:
    Lvl 19 1/15/14CP 1500
  • Buddy Distance:
    20km
  • Charged Move Cost:
    100,000 Stardust
  • Attack:
    107.4
  • Defense:
    141.9
  • Stamina:
    137
  • Overall:
    2089

Sprites

Type Generation 2 Generation 3 Generation 4 Generation 5 Generation 6 Generation 7 Generation 8 Generation 9
Normal ---
Shiny ---

More Detail Properties Introduction

Key Wins

Key Losses

Traits

Moves

Properties

Registeel has the following traits and playstyles:
  • + Bulky
    Takes hits well.
  • + Spammy
    Reaches Charged Moves quickly.
  • + Shield Pressure
    Pressures opponents to shield its strong or rapid attacks.
  • - Inflexible
    May struggle to hit multiple types.
  • - Low Fast Move Pressure
    Deals low Fast Move damage. It may struggle to bring down weakened opponents.
  • - Technical
    Uses complex moves that may have a high learning curve.
  • - Inconsistent
    May depend on baits and performs inconsistently.
Move stats include same type and Shadow attack bonuses.
Recommended Move:
*Event or Elite TM exclusive *Unobtainable via TM
No. Move Types Move Accuracy Power Damage Average Fast MoveCount Remark
1 Fast Snarl 4.33 1.67 3 Fast Charge
2 Fast Ice Fang 2.5 4 2 Heavy Damage
3 Fast Hidden Power (Water)* 2.67 3.6 3 Low Quality
4 Fast Extrasensory 3.33 2.67 3 General
5 Fast Hidden Power (Ground)* 2.67 3 3 Low Quality
6 Fast Hidden Power (Ice)* 2.67 3 3 Low Quality
7 Fast Hidden Power (Fire)* 2.67 3 3 Low Quality
8 Fast Hidden Power (Rock)* 2.67 3 3 Low Quality
9 Fast Hidden Power (Flying)* 2.67 3 3 Low Quality
10 Fast Hidden Power (Fighting)* 2.67 3 3 Low Quality
11 Fast Hidden Power (Grass)* 2.67 3 3 Low Quality
12 Fast Hidden Power (Electric)* 2.67 3 3 Low Quality
13 Fast Hidden Power (Ghost)* 2.67 3 3 Low Quality
14 Fast Hidden Power (Dark)* 2.67 3 3 Low Quality
15 Fast Hidden Power (Psychic)* 2.67 3 3 Low Quality
16 Fast Hidden Power (Steel)* 2.67 3 3 Low Quality
17 Fast Hidden Power (Dragon)* 2.67 3 3 Low Quality
18 Fast Hidden Power (Bug)* 2.67 3 3 Low Quality
19 Fast Hidden Power (Poison)* 2.67 3 3 Low Quality
20 Charged Ice Beam 55 90 1.64 5 - 4 - 4 High Energy Coverage
21 Charged Hydro Pump 75 156 2.08 6 - 6 - 6 Nuke
22 Charged Bubble Beam 100% chance -1 Atk opponent 40 30 0.75 4 - 3 - 3 Debuff Spam/Bait
23 Charged Water Pulse 60 84 1.4 5 - 5 - 4 High Energy
Weaknesses
electric
x1.6
grass
x1.6
Resistances
water
x0.625
steel
x0.625
ice
x0.625
fire
x0.625

Character Introduction

Summary

Suicune is a legendary Water Pokémon. It is vulnerable to Grass and Electric moves. Suicune's strongest moveset is Snarl & Hydro Pump and it has a Max CP of 2,983.

About

"Suicune embodies the compassion of a pure spring of water. It runs across the land with gracefulness. This Pokémon has the power to purify dirty water."

Suggested Teammates
Get a quick start to team building with these Pokemon:

PVP Mode Explanatory Notes

PvP Moveset Explanation
Snarl or Ice Fang + Bubble Beam and Hydro Pump or Ice Beam

Snarl is generally more preferable due to its significantly better energy gains, though Ice Fang can provide useful coverage against common typings.

Bubble Beam is recommended for its low energy cost, in addition to its guaranteed ATK debuff. Hydro Pump is more viable with Snarl's fast energy, and takes advantage of STAB to potentially OHKO opponents. Ice Beam can provide useful coverage, which can be more valuable depending on the format. 

PvP Rating Explanation
Great League: 3 / 5

Suicune is a relatively tanky Pokemon, and with a mono-Water typing it had difficulty standing out among the very populated Water-type picks. The September 2019 rebalance gave Suicune the moveset buffs it needed to climb up the ranks, with fast energy from Snarl and guaranteed ATK debuffs from Bubble Beam giving it some utility. Additionally, extra coverage from Ice-type moves are welcome tools which may be useful depending on the format. While accessibility might be the main drawback in its usage, only time will tell if it'll shake the meta. 

Ultra League: 3.5 / 5

Suicune's good bulk and excellent movesets are fantastic in dealing with the Giratina-centric meta that overshadows the Ultra League. Access to Ice-type coverage is valuable for dealing with common Dragon-types, while Snarl's fast energy and the debuff utility from Bubble Beam can make significant impacts if applied on important targets. Even for matchups that Suicune does lose, leaving the opponent debuffed could enable follow-up farming plays to turn the tide of the fight. 

Master League: 3.5 / 5

With a max CP of 2983, Suicune struggles a bit in Master League in terms of stats. However, Ice Fang and the debuff ability are key to keep its relevance here, allowing it to munch through many big Dragon- and Flying-types without having the unconvenient weaknesses of a true Ice-type. In fact, with Grass and Electric being uncommon here, Suicune can hold its own against a variety of threats.

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