0144 Articuno

Performance

Status

  • Ranking Score:
    75.4
  • Main moves:
    Ice Shard, Triple Axel, Ancient Power
  • Type
    ICE
    FLYING
  • Level:
    17-19.5
  • Rank:
    Lvl 18.5 1/15/14CP 1500
  • Buddy Distance:
    20km
  • Charged Move Cost:
    100,000 Stardust
  • Attack:
    113.1
  • Defense:
    143.6
  • Stamina:
    122
  • Overall:
    1984

Sprites

Type Generation 1Generation 2Generation 3Generation 4Generation 5Generation 6Generation 7Generation 8Generation 9
Normal -
Shiny ----

More Detail Properties Introduction

Key Wins

Key Losses

Traits

Moves

Properties

Registeel has the following traits and playstyles:
  • + Bulky
    Takes hits well.
  • - Low Shield Pressure
    May struggle to draw shields because of its weaker or slower attacks.
  • - Volatile
    Susceptible to one or more double weaknesses.
Move stats include same type and Shadow attack bonuses.
Recommended Move:
*Event or Elite TM exclusive*Unobtainable via TM
No.Move TypesMoveAccuracyPowerDamageAverageFast MoveCountRemark
1FastIce Shard3.333.63General
2FastFrost Breath2.54.22Heavy Damage
3ChargedIcy Wind100% chance -1 Atk opponent45721.65 - 4 - 5 - 4Debuff
4ChargedAncient Power10% chance +1 Atk +1 Def self45601.335 - 4 - 5 - 4Boost
5ChargedHurricane*651322.037 - 6 - 7 - 6Nuke
6ChargedTriple Axel100% chance +1 Atk self45721.65 - 4 - 5 - 4Boost
7ChargedIce Beam551081.966 - 5 - 6 - 5High Energy
8ChargedBlizzard751682.248 - 7 - 8 - 7Nuke
Weaknesses
rock
x2.56
electric
x1.6
fire
x1.6
steel
x1.6
Resistances
ground
x0.39
grass
x0.625
bug
x0.625

Character Introduction

Summary

Articuno is a legendary Ice & Flying Pokémon. It is vulnerable to Rock, Steel, Fire and Electric moves. Articuno's strongest moveset is Frost Breath & Ice Beam and it has a Max CP of 3,051.

About

The Legendary Articuno, with ice control powers, chills the air as it flaps its wings, allegedly causing snow to fall in its flight wake.

Suggested Teammates
Get a quick start to team building with these Pokemon:

PVP Mode Explanatory Notes

PvP Moveset Explanation
Ice Shard + Icy Wind and Hurricane* or Ancient Power

The greater energy generation from Ice Shard is much more valuable than Frost Breath's edge in damage output. 

Icy Wind is basically the main reason to run Articuno, providing solid damage and an aggravating attack debuff. Ancient Power is a solid option in the Ultra League, giving you a solid hit against other Articuno or Charizard. However, ever since AP got nerfed, Hurricane has seen a rise in play, giving a strong nuke against Fighting-types, and in general a hard hit many players may not expect!

PvP Rating Explanation
Great League: 1.5 / 5

Articuno doesn't hold much prominence in the Great League. It's threatened by many types, and has issues with a number of big-name Pokemon. Its stat-distribution makes it more defensive in nature, but this is betrayed by a poor defensive typing that's easy to exploit by a huge portion of the metagame. Sadly, Articuno really doesn't have much of a claim to fame here.

Ultra League: 4 / 5

Articuno is an actual threat in the Ultra League. A strong matchup against the ever-prominent Giratina is the primary reason to run it. Pair that with winning matchups against Cresselia, Togekiss, and Swampert, and you can understand why people love Articuno. While you certainly have to work to keep it away from Lapras, Machamp, and Registeel, Articuno is a Pokémon worth running.

Master League: 3 / 5

While Articuno may at first glance seem powerful due to the prevalence of Dragons, Master League is a format largely defined by Steel-types and Kyogre. That's not great for an Ice-type like Articuno. While it could be worth bringing out in Draft, we can't recommend you use Articuno in GBL.

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