720 Hoopa



  • Ranking Score:
  • Main moves:
    Confusion, Shadow Ball, Psychic
  • Type
  • Level:
  • Rank:
    Lvl 16 10/13/15CP 1500
  • Buddy Distance:
  • Charged Move Cost:
    100,000 Stardust
  • Attack:
  • Defense:
  • Stamina:
  • Overall:


Type Generation 6 Generation 7 Generation 8 Generation 9
Normal ---
Shiny ---

More Detail Properties Introduction

Key Wins

Key Losses




Registeel has the following traits and playstyles:
  • + Fast Move Pressure
    Deals heavy Fast Move damage. It can pressure switches and work around shields.
  • + Shield Pressure
    Pressures opponents to shield its strong or rapid attacks.
  • - Glass Cannon
    Hits hard but struggles to take hits. Depends on shields.
  • - Slow
    Takes a long time to reach Charged Moves.
  • - Clumsy
    Uses long animations, is stuck while attacking and may not reliably fire Charged Moves.
  • - Volatile
    Susceptible to one or more double weaknesses.
Move stats include same type and Shadow attack bonuses.
Recommended Move:
*Event or Elite TM exclusive *Unobtainable via TM
No. Move Types Move Accuracy Power Damage Average Fast MoveCount Remark
1 Fast Confusion 3 4.8 4 Multipurpose
2 Fast Astonish 3 2 3 Low Quality
3 Charged Shadow Ball 55 120 2.18 5 - 5 - 4 Nuke
4 Charged Psychic 10% chance -1 Def opponent 55 108 1.96 5 - 5 - 4 High Energy Debuff
5 Charged Psybeam 60 84 1.4 5 - 5 - 5 High Energy

Character Introduction


Hoopa (Confined) is a Psychic & Ghost Pokémon. It is vulnerable to Ghost and Dark moves. Hoopa's strongest moveset is Confusion & Shadow Ball and it has a Max CP of 3,359.


"In its true form, it possess a huge amount of power. Legends of its avarice tell how it once carried off an entire castle to gain the treasure hidden within."

Suggested Teammates
Get a quick start to team building with these Pokemon:

PVP Mode Explanatory Notes

PvP Moveset Explanation
Confusion + Psychic and Shadow Ball

Confusion benefits from STAB to deal considerable damage, and sports average energy generation. Astonish is astonishingly bad. 

Psychic is a direct upgrade over Psybeam in every aspect, therefore the latter is completely useless. Shadow Ball provides useful coverage against Ghost-types, as well as being largely unresisted against most Pokemon. 

PvP Rating Explanation
Great League: 1 / 5

Hoopa performs poorly in Great League for two primary reasons: its high ATK stat results in fragile bulk, and its slow moveset causes it to fall behind most meta Pokemon. To add insult to injury, there's already competitive Psychic-types in the meta like Hypno and Cresselia who perform much better. Fun fact though: Hoopa can KO a Toxicroak in just 3 Confusions. 

Ultra League: 1.5 / 5

The same problems that Hoopa suffers from in Great League drag it down in Ultra League. Wins against Fighting-types are to be expected, but most other meta Pokemon become a challenge for Hoopa. Wins against Deoxys-Defense and Armored Mewtwo are attributed to Hoopa's access to Shadow Ball, while the fight against Gengar is a loss due to animation speed (since Confusion is so slow). Cresselia and Lugia also beat Hoopa despite being weak to Shadow Ball, due to them outspeeding Hoopa and landing their Charge Moves before Hoopa can land Shadow Ball in any even-shielding scenario. Overall it's probably best to pass on this Pokemon if you're serious about winning consistently. 

Master League: 1 / 5

Hoopa's slow moveset renders it unviable for Master League. Its fragile bulk is also very underwhelming when compared to the meta in Master League. 

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