405 Luxray



  • Ranking Score:
  • Main moves:
    Snarl, Wild Charge, Psychic Fangs*
  • Type
  • Level:
  • Rank:
    Lvl 19.5 0/15/12CP 1500
  • Buddy Distance:
  • Charged Move Cost:
    75,000 Stardust
  • Attack:
  • Defense:
  • Stamina:
  • Overall:


Type Generation 4 Generation 5 Generation 6 Generation 7 Generation 8 Generation 9
Normal --
Shiny --

More Detail Properties Introduction

Key Wins

Key Losses




Registeel has the following traits and playstyles:
  • + Spammy
    Reaches Charged Moves quickly.
  • + Shield Pressure
    Pressures opponents to shield its strong or rapid attacks.
  • - Glass Cannon
    Hits hard but struggles to take hits. Depends on shields.
  • - Low Fast Move Pressure
    Deals low Fast Move damage. It may struggle to bring down weakened opponents.
  • - Technical
    Uses complex moves that may have a high learning curve.
  • - Inconsistent
    May depend on baits and performs inconsistently.
Move stats include same type and Shadow attack bonuses.
Recommended Move:
*Event or Elite TM exclusive *Unobtainable via TM
No. Move Types Move Accuracy Power Damage Average Fast MoveCount Remark
1 Fast Spark 4 2.4 2 Fast Charge
2 Fast Snarl 4.33 1.67 3 Fast Charge
3 Fast Hidden Power (Electric) 2.67 3.6 3 Low Quality
4 Fast Hidden Power (Ice) 2.67 3 3 Low Quality
5 Fast Hidden Power (Ground) 2.67 3 3 Low Quality
6 Fast Hidden Power (Fire) 2.67 3 3 Low Quality
7 Fast Hidden Power (Fighting) 2.67 3 3 Low Quality
8 Fast Hidden Power (Flying) 2.67 3 3 Low Quality
9 Fast Hidden Power (Rock) 2.67 3 3 Low Quality
10 Fast Hidden Power (Water) 2.67 3 3 Low Quality
11 Fast Hidden Power (Grass) 2.67 3 3 Low Quality
12 Fast Hidden Power (Ghost) 2.67 3 3 Low Quality
13 Fast Hidden Power (Dark) 2.67 3 3 Low Quality
14 Fast Hidden Power (Psychic) 2.67 3 3 Low Quality
15 Fast Hidden Power (Steel) 2.67 3 3 Low Quality
16 Fast Hidden Power (Dragon) 2.67 3 3 Low Quality
17 Fast Hidden Power (Bug) 2.67 3 3 Low Quality
18 Fast Hidden Power (Poison) 2.67 3 3 Low Quality
19 Charged Wild Charge 100% chance -2 Def self 45 120 2.67 4 - 3 - 4 Self-Debuff
20 Charged Psychic Fangs* 100% chance -1 Def opponent 35 40 1.14 3 - 3 - 3 Debuff Spam/Bait
21 Charged Crunch 30% chance -1 Def opponent 45 70 1.56 4 - 3 - 4 Debuff
22 Charged Hyper Beam 80 150 1.88 7 - 6 - 6 Neutral Nuke

Character Introduction


Luxray is an Electric Pokémon which evolves from Luxio. It is vulnerable to Ground moves. Luxray's strongest moveset is Snarl & Wild Charge and it has a Max CP of 2,888.


"Luxray's ability to see through objects comes in handy when it's scouting for danger."

Suggested Teammates
Get a quick start to team building with these Pokemon:

PVP Mode Explanatory Notes

PvP Moveset Explanation
Spark or Snarl + Wild Charge and Crunch or Psychic Fangs*

Spark is generally recommended due to it benefiting from STAB, while Snarl is a Dark-type move with slightly better energy generation. Hidden Power could be chosen for its initially unpredictable typing, but the lack of energy gains and questionable consistency makes it niche at best. 

Wild Charge benefits from STAB and threatens massive damage, but can be risky to use due to its self-debuff. Crunch offers Dark-type coverage and lacks STAB, but can be used without risk of any self-debuffs. Hyper Beam demands too much energy. Psychic Fangs from the Shinx Community Day event gives Luxray a much needed Charge Move that costs low amounts of energy in order to pressure shields with. 

PvP Rating Explanation
Great League: 2 / 5

Luxray sports Electric-typing with access to Dark-type coverage, though its fragile bulk is of concern. Access to the powerful Wild Charge means Luxray would ideally prefer to fight when its opponent has no shields, or alternatively it can stack 90 energy and attempt a back-to-back double Wild Charge (and switch afterwards). Neutral matchups tend to be struggles for Luxray due to its bulk, with notable losses against opponents with high damage output, such as those with Dragon Breath or Charm. While its advantage against ubiquitous Water-types is notable, overall it's not the most ideal pick in this league. The addition of Psychic Fangs following the Shinx Community Day event gives Luxray more potential for bait-and-nuke plays with Wild Charge, but without stronger damage output from its Fast Move, Luxray might struggle with consistency. 

Ultra League: 2 / 5

Luxray's fragility remains its biggest problem in Ultra League, where losses against Pokemon with faster movesets, better bulk, or stronger damage output discourages its use. Wins against various Water and Flying Pokemon are to be expected, though not all fights are won cleanly, and notably Luxray can tend to underperform if its opponent uses two shields. 

Master League: 0 / 5

With a max CP of 2888, Luxray falls behind other Pokemon in this league stat-wise, and is generally an inferior choice when compared to other Electric-type Pokemon.

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