0518 Musharna



  • Ranking Score:
  • Main moves:
    Charge Beam, Psyshock, Dazzling Gleam
  • Type
  • Level:
  • Rank:
    Lvl 21 0/12/15CP 1497
  • Buddy Distance:
  • Charged Move Cost:
    50,000 Stardust
  • Attack:
  • Defense:
  • Stamina:
  • Overall:


Type Generation 5Generation 6Generation 7Generation 8Generation 9
Normal --
Shiny ---

More Detail Properties Introduction

Key Wins

Key Losses




Registeel has the following traits and playstyles:
  • + Bulky
    Takes hits well.
  • - Low Fast Move Pressure
    Deals low Fast Move damage. It may struggle to bring down weakened opponents.
Move stats include same type and Shadow attack bonuses.
Recommended Move:
*Event or Elite TM exclusive*Unobtainable via TM
No.Move TypesMoveAccuracyPowerDamageAverageFast MoveCountRemark
1FastCharge Beam3.671.673Fast Charge
2FastZen Headbutt23.23Low Quality
3ChargedPsyshock45841.875 - 4 - 4 - 4General
4ChargedDazzling Gleam701101.577 - 6 - 7 - 6Coverage Nuke
5ChargedFuture Sight651442.226 - 6 - 6 - 6Nuke

Character Introduction


Musharna is a Psychic Pokémon which evolves from Munna. It is vulnerable to Bug, Ghost and Dark moves. Musharna's strongest moveset is Zen Headbutt & Future Sight and it has a Max CP of 2,723.


"The dream mist coming from its forehead changes into many different colors depending on the dream that was eaten."

Suggested Teammates
Get a quick start to team building with these Pokemon:

PVP Mode Explanatory Notes

PvP Moveset Explanation
Charge Beam + Psyshock and Dazzling Gleam

Charge Beam lacks STAB and isn't particularly strong, but is chosen for its faster energy generation, letting Musharna access its charge move sooner. Zen Headbutt is a very poor move despite benefiting from STAB. 

Psyshock costs the least amount of energy and benefits from STAB, becoming Musharna's main charge move. Future Sight has a significantly higher energy cost and is therefore less preferable. Dazzling Gleam demands a large amount of energy, but provides additional coverage, notably against Musharna's weakness to Dark-type Pokemon.

PvP Rating Explanation
Great League: 1 / 5

At first glance, Musharna's high STA stat would suggest it would perform well in PvP thanks to respectable bulk. Unfortunately Musharna is best slept on, as its moveset options are quite poor and result in terrible performance against the overall meta. Charge Beam lacks both damage output and energy generation compared to many other fast moves, and while Psyshock isn't terrible, its stats are above average at best. This is notable enough for Musharna to lose matchups that it would be expected to win, such as versus Venusaur due to Charge Beam's slower energy gains and resisted damage, and Frenzy Plant out-damaging a Super Effective Psyshock, or even against Shadow Machamp if the Fighting-type lands one successful shield bait in a 2-shield scenario. With multiple other Psychic-types in the meta, it's best if Musharna does what it does best: sleeping. 

Ultra League: 1 / 5

Musharna's moveset problems are as notable in Ultra League as they are in Great League. Wins against Fighting-types are to be expected in this league, but unfortunately that seems to be Musharna's only niche. Even in Ultra League Musharana can't beat Venusaur in a fair fight, despite threatening a Super Effective Psyshock. Meta Psychic-types like Cresselia, Armored Mewtwo, and Bronzong also tend to out-perform Musharna in this league, making it hard to justify Musharna's use. 

Master League: 0 / 5

Musharna lacks stats to perform well in Master League. 

Get more tips of Pokemon Go

The above content is released under the pvpoke MIT license.

Pokemon and Pokemon GO are copyright of The Pokemon Company, Nintendo, Inc., and Nintendo. All trademarked images and names are property of their respective owners, and any such material is used on this site for educational purposes only.